By Andrew L. Jaffee
Happy Halloween from the folks in our “entertainment industry,” proving that nothing matters to them — not morality, society, integrity, or anything. Lo and behold the latest video game, “Manhunt 2,” the “most violent game yet,” in which players use virtual reality tools to torture and kill in the most gruesome, graphic manner:
…The objective: a mental patient tries to escape from a bizarre insane asylum using everything from a sickle to rip out a character’s skull to a club to attack a police officer, CBS News science and technology correspondent Daniel Sieberg reports.
As Scott Steinberg, a video game reviewer and author, demonstrated for CBS News, the experience is even more intense when it’s played on Nintendo’s Wii, which gets players to act out the violence.
“We’re going to lure them into the open and then chop them up,” Steinberg explained while playing.
“The Wii has motion-sensing controls, and therefore to stab you’re gonna mimic a stabbing motion, to swing a sledgehammer or a shovel you would do the same. Unfortunately it’s probably not something you would want to have your kids get much practice on,” Steinberg said. …
Is acting out violence in virtual reality any different from actually committing violent acts? (See the Buddhist concept of “Right Thinking.”) If you are concerned about our entertainment industry’s production of ultra-violence, please get involved: